Inverse Stand
Versus platformer where the goal is to lose. Made for two players.
How this works:
* Every 8 seconds both players will fire their weapon
* If the enemy is line of fire, the enemy wins
* Obsticles will obstruct line of fire
* Every 30 seconds a powerup will spawn; collecting it will automatically force the enemy to target the collector (resets on mis-fire)
Controls [p1/p2]:
A/Left and D/Right to move
W/Up to jump
Mouse controls for the menus
| Published | 26 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | August101 |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Local multiplayer, Versus, Western |
| Content | No generative AI was used |

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